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Is this game abandoned? there hasn't been any updates in about a year, which doesn't give me hope...

look at his patreon i think his working on something else.

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I forgot to ask this last year, but do plan to add permanent  transformations to the game? Like if she became centaur or an Orc(Pig type), and could never be able to turn back.

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The game looks so cool! Is there an expansion of the game planned?

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good evening. I was trying to install the game. but the windows app will not install. it was not detecting the games build

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It might be from your computer, since the game installed without any problems for me.

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I has abridged mod for some reason. Check it if you want to. TF Quest - Abridged by ATVariety17569 (itch.io)

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Woah. It's been a while.

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Hi there Kobi, 

Are you still looking for help with the project at all? I'd be more than happy to throw my hat in the ring 😊

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do you need a hand with working on it?

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I could always use some help^^  What did you want to help with?

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Can you add a pregnancy option or no?

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I suppose its another thing to think about if anything~

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Thank you.

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Hey there Kobi, are you still working on this?

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Its a side project so work is slow sorry but not much to be done about that I dont have a tea or anything,XD

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What engine are you using?

It looks like RMMV (RPG Maker MV), but I'd like to know for sure so I can correctly organize my games.

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Kobi’s using RPG Maker MZ. I also have this game, and the tiles are the same in that version.

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Are you sure about that?

I know it's not RPG Maker MV, which has a similar file structure. (Dev said so three months ago)

My computer says its file descriprion is nwjs and the original filename was nwjs.exe or nw.exe or something like that, but I have no idea what that is.

For RPG Maker, the file description is game and the original filename is Game.exe according to my computer.

Well, it’s only Game.exe because it’s used as a transfer package. The software used to create the game and the package created aren’t the same. The screenshots Kobi provided have sword marks, which is what the default icon would be like when play-testing RMMZ. For RMMV, it has a castle icon and what not.

I wonder why compiling for android was made more complicated in MZ…

Kobi, you okay? It’s been about 2 weeks and what not. I hope you’re doing well.

Ey, a new thing. It’s been quite some time before, but I’m looking forward to this. Time to make another mod and maybe help with the update if possible.

whenever i try to run the game, i get a popup that says "the application 'game' can't be opened." im on mac

Where are you going to communicate to us about the timing of the games update?

Ty so much for your work💖

Whenever I update the game I'll make an annoucment on here and all my posting sites I wanted to get up another update by now but Im acually planning a rather big update next so its taking some time to work it all in~  Thank you your support~

Ok Ty so much 

I'm so hyped to see it 💞

Hii i love your works so much 💖 I can't wait to see the next update of the game

Thank you for the support~

You are welcome 💞 I'm waiting to level up too much playing the game before the next updates 

At the moment the itch.io program download is broke so I have to download on the web version of itch.

I hope it works soon.

If this was made in RMMV, would you kindly make an android version?

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No i didnt make it in that, doing the andriod export it a bit complicated.

Ah, bummer.

Deleted 2 years ago

Thank you~  Updates want always be that often, hahaha But Im glad your enjoying the concepts~

Deleted 3 years ago

Still liked the initial update as well. Though since there is a maid avatar, are you planning on making a new maid ending?

Yep~  I used that to test out the whole change the sprite idea that lead into the Mushroom change used in the forest and I plan to use that process for a lot of fun changes and themes~

Would you like some help for this? There should probably be a set story for all of this.

Yeah any help would be appriciated~

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Should we chat on a different website? If so, you can choose the location. Why I ask this is so that we can communicate better, come up with ideas, and further help each other in any way we can.

Yeah you could send me a message on twitter that might be easier

This is off to a great start! Can't wait to see more of this. Your art works wonderfully here, and I can't wait to see what comes next.

Thank you so much~ I'm happy you enjoyed~

Loved the update. It was unfortunate that when I was a Shroomy in the overworld and tried the wonder bra that it still showed the character as a human but besides that I loved it once again. Great work again.

Oh? I didnt really think of that I'll see what i can do about that going forward Im still really new to this

This is a great little game! I can't wait to see where it goes next. Maybe you could expand this area into a full dungeon-esc area, I've messed around with RPG Maker MZ (Which I think this is made with) and it does dungeon puzzles quite well, so that can could work well I think.

I'm glad you enjoying yes there is much more that could be done right now Im just getting the hang of things and seeing if I can make the concepts I want work~  Thank youf or the feedback~

Good proof of concept. Down the line, I hope you'll look into making the transformations last longer but have methods of working around them. For instance, if you find a "Shroomy Field Guide," it teaches you Shroomy-related abilities. When transformed, the Attack command would fail (using the cute dance text as a Shroomy, the trip text as a Gnome, etc.) and Guard would be replaced with Struggle (giving you an in-battle method of breaking TFs outside of time), but certain spells and TF-specific commands could still be used. Another status, such as "Confusion," could force targets to act with the normal attack/action instead, and perhaps on the first turn of a TF it would also inflict Confusion to force the basic text to occur as it currently does.

Example commands:
Shroomy Boop: works as Shroomy. Either replaces the basic Attack command once you have their respective field guide, or appears as a 0MP ability. Performs a low-power basic attack. 

Spore Spread: works as Shroomy. 5MP. Attempt to change a basic enemy into a Shroomy. Fails on Shroomies.

Shroomy Shuffle: works as Shroomy or Normal. 0MP. Restore 4MP to an ally.

Spore Steal: works as Shroomy or Normal. 2MP. Remove Shroomy status off of an ally, but inflict Shroomy on self. (effectively useless in a party of 1)

Gnome Boop: works as Gnome. Functionally identical to all Boop attacks.

Gnome Cry: works as Gnome. Chance to change a basic enemy into a Gnome. Fails on Gnomes.

Nap: works as anything. 4MP. Restores 20HP and slightly reduces incoming damage.

Tease: works as Gnome or Normal. 2MP. Reduces defenses of target and self.

It would make for a pretty good concept. However, in the game itself, the class actually switches depending on the status effect implemented, and thus not saving any exp. So it could work, to an extent, but there has to be a way to freely switch forms and keep your respective level.

I haven't messed around too much with RPG maker-type programs, so my knowledge on the specifics of it may be off. But if I'm understanding it correctly, then so long as the status/class is modified to match, then it should carry over, no? The character's HP and MP values are maintained, in theory you could make it so either EXP is a global value that is saved rather than a character-specific one, a temporary/current EXP value that is copied and pasted over between class shifts, or that personal EXP values carry over into new "classes." Or, heck, maybe make it so each form *has* to be leveled up individually, though perhaps at an accelerated rate to the player's current level. As far as abilities are concerned, you could either make them globally available in all "classes" the character can become and just fail if not in the right form, or unlock them for specific class(es) when used/when in inventory and therefore only appear with the applicable form.

Again, I don't have too much knowledge about how the coding of it works, but I think there would be ways around it.

Thank you Im very new to this so Im not very good with the codeing set up but thank for the ideas Ill try and see what I can learn over time for that.

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The game is pretty good so far. However, out of curiosity, I added in a couple of touches to this. Like fixing some of the dialogue, adding a boss, and adding myself. You could say it’s sort of a mod to this, but I just want to know if you like it, and you would like for me to share it with you. Looking forward to the completed version regardless.

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Oh? yeah sure you can share it with me I don't see why not~ And I'm glad your enjoying the work~

Where should I share it at?

I couldnt download it but I did remove the comment for you~ Thanks for trying at least~

I got the new one thanks for sharing~  Ive updated also, so i hope you enjoy~

Thanks mate

Also, if possible, would you give a review of my mod, probably? I would like the advice as well.

Sure thing, I thought the added dialouge was very nice, I did seem to get stuck on a loop at the end f giving the Witch her mushroom so you may want to check on that if you plan to do more.

Deleted 3 years ago

Love the game so far and can't wait to see more of this if you plan to carry on with it. The only thing that seemed weird to me is that no matter what you can always escape, even if you are transformed.

Thank yeah stil lots of things to fix up and whanot but I just trying some ideas that I thought could be fun~ Tahnk you for playing and trying it out in such an early stage~

The game is really fun. I really like your art and your "stuff", you master it, nothing more to say about it. The gameplay is really cool and the implementation of the Wonder bra in battles is genius 'cause it had some strategics moves, I just wish we could recover MP somehow. Looking forward to new updates with new quests eventually ^^.

Thank you for the feedback~ I'm glad your enjoying the ideas I'm putting ~  Yeah I do need a way to recover MP. I plan to put in a heal spot in the next update~  Thank you~

I’ve been saving up for a big pc and all I have on hand right now is an old chrome book. Is it possible to get it to work on that or no? I’ve been trying but it hasn’t worked so far. If it doesn’t work, would you ever consider uploading a small play through of your own game?

I dont see why it wouldn't work

As for a playthrough its just a small fetch quest event at the moment lol

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i really love the game so far.. an i really hope to see future updates!....

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Thank you so much~ It really was just a wing but with support it definitly could go places~